Re: The Pale Red Dot: A Surviving Mars LP
Posted: Fri May 01, 2020 5:47 am
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Johanna Morgen, Geologist wrote:In the end, nobody lost their mind. And what more could you hope for?
TechTomorrow Blog, 2055 wrote:Once again, Martian scientists have turned their thoughts toward the small -- and what they find could change the future.
Conventional computers have a hard limit on their processing speed, one which no clever advance in materials or superconducting can break: the speed of light. While it takes an incredibly brief time for a signal to pass between one part of a microprocessor to another, even these short travel times can add up when millions of calculations are performed every second.
The next level, according to Dr. Myra Balakrishna of Mars' Abundance Dome, is "zero-space computing", in which quantum-level architecture would allow information to travel very short distances in, literally, zero time ...
This, of course, represents the opinions of first-generation Earthborn colonists. Polls in later years would increasingly trend toward recycling.After your death, how would you prefer your remains handled?
Cremation: 19 (26.8%)
Burial on Mars: 16 (22.5%)
Returned to Earth: 12 (16.9%)
Recycled for agriculture: 11 (15.5%)
Don't know/Don't care: 8 (11.3%)
Donated to medical science: 4 (5.6%)
Ejected into space: 1 (1.4%)
For more about what to do with your dead folks on Mars, see this article and this other article.Marla Wolf, Botanist wrote:Absolutely no question, stick me in the composter; we need all the nitrogen we can spare.
Isaac Kleiner, MHII Science Department wrote:For those so inclined, now would be an excellent time for procreation.
-- Mahira Marquez, MHII Chief AdministratorA wise knight once said, "Mars ain't the kind of place to raise your kids. In fact it's cold as hell. And there's no one there to raise them if you did." Here at the Mars Habitability International Initiative, we're working as hard as possible to prove him wrong.
In the game, the low gravity is sometimes alluded to, sometimes not. From screenshots you may have noticed that colonists bounce and leap around in their spacesuits, but walk normally inside the domes (except when they're doing sick dunks on the basketball court). I've seen it theorized that maybe they wear extra-weighted clothing, but the game never provides a reason.Fizzbuzz wrote: ↑Sun Aug 02, 2020 11:29 pmYour comment on the low Martian gravity made me wonder if there's any significant difference in the work that people born on Mars can do vs. that of those who moved from Earth. I doubt it'd be much, since I expect any increased strength due to being from Earth would eventually wear off after years and years of living on Mars, but the game does take care to point out those born on Mars, so I guess it matters eventually.
While the discovery offered little of interest to the lay person, the scientific community on Earth was electrified by the jackpot of new data. Mars once again grabbed the headlines, for a while, and the Red Planet shrewdly maneuvered itself into acquiring four new water vaporators. It couldn't have come at a better time.Dao-ming Lee, Scientist wrote:What is this place filled with so many wonders?
Adah Anand, Geologist wrote:For all its problems, [Hecates Tholus] is very nice to come home to.
What we're seeing is this playthrough's Mystery, a unique event chain which kicks in around midgame to provide a fun little storyline for the player. There are 12 possible Mysteries and these run the gamut from harmless to challenging and from mundane to 2001-level weird. You might encounter an alien artifact, deal with a rogue AI, cure a virulent space plague or maybe everyone just has strange dreams for a while. Personally I prefer the more challenging ones.