Winds of Change: Furry Fantasy Two
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- Blarghalt
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Re: Winds of Change: Furry Fantasy Two
Not that it matters, since Halin gets over it in two paragraphs.
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Re: Winds of Change: Furry Fantasy Two
It makes perfect sense in the bad media-addled brain that came up with this plot.
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Fartlord Dunktronix
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- Void Chicken
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Re: Winds of Change: Furry Fantasy Two
Betting that since Valessa used to be the main character, Klace took the minimum of effort changing it and she'll be glued to us the whole game.
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Re: Winds of Change: Furry Fantasy Two
I like how he says a run-in with the Rebels is likely when he's planning to encounter the Rebels.
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Re: Winds of Change: Furry Fantasy Two
Back to the main plot, as little as those two words mean by this point.
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Re: Winds of Change: Furry Fantasy Two
"I'll also look for allies in other countries. HEYOOOOOOO!"
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Re: Winds of Change: Furry Fantasy Two
Guess Valinorth will have to invent fire. I hear there's a guy called Sovy who could help you out with that!
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Re: Winds of Change: Furry Fantasy Two
Guess we'll have to drill Hell for spirit energy. It worked for Mars, didn't it?
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Re: Winds of Change: Furry Fantasy Two
I like how Mylus is totally fine with us ransacking his library while he's still there.
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Re: Winds of Change: Furry Fantasy Two
If the deceased want to reach the physical realm, maybe they should stop crying on trees because obviously that isn't doing much.
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Re: Winds of Change: Furry Fantasy Two
Sounds like a great place to cool a beer.
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Re: Winds of Change: Furry Fantasy Two
Anyway, let's go look at a big plant.
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Re: Winds of Change: Furry Fantasy Two
That would be your standard 'selective mutism' that a lot of game protagonists have.
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Re: Winds of Change: Furry Fantasy Two
Everyone gets punched.
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Re: Winds of Change: Furry Fantasy Two
Dunklord don't care about your problems! Dunklord is her own woman!
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Re: Winds of Change: Furry Fantasy Two
Wasn't that the plan anyway? Or were we just going to leave the village and keep wandering until we get stabbed?
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Re: Winds of Change: Furry Fantasy Two
Klace really seems to like the "technique" where every character lost someone in their backstory and all those dead people died in the same place. It's basically a recycling of everybody dying at that Armstrong board meeting in M/M.
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Re: Winds of Change: Furry Fantasy Two
Does it matter?
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Re: Winds of Change: Furry Fantasy Two
Can't we just want to topple the world government because of sheer bloodlust?
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Re: Winds of Change: Furry Fantasy Two
Does Fortaine not know what a soldier is?
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Re: Winds of Change: Furry Fantasy Two
That is *totally* a purpose.
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Re: Winds of Change: Furry Fantasy Two
Dunklord would defect to the bad guys if that didn't probably mean she'd be banned from wearing a shirt.
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Re: Winds of Change: Furry Fantasy Two
If nothing else, Dunklord would be getting the sword to pawn it off for Steam money. How much can you hock for a magical blade that drinks souls?
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Re: Winds of Change: Furry Fantasy Two
If nothing else, because Valessa' got demoted at the last second, she's probably going to be stapled to our character for the whole game.
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Re: Winds of Change: Furry Fantasy Two
Could you maybe not say anything ever? Yes, the includes if you're getting stabbed.
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Re: Winds of Change: Furry Fantasy Two
Wonder who we'll have to choose to get blown up by a bomb.
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Re: Winds of Change: Furry Fantasy Two
'Reach our goal with no interruptions' makes it sound like it's some long trek to the tree, when it's literally right in front of us.
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Re: Winds of Change: Furry Fantasy Two
Remember how the game said the sword was "well-hidden" inside the Great Tree, instead of being right at the front on a fucking altar like it is right now?
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Re: Winds of Change: Furry Fantasy Two
"lol your parents are dead
- xoxoxo Mylus"
ps. stop looting my library
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Re: Winds of Change: Furry Fantasy Two
This has nothing to do with both Valessa and Fontaime being illiterate, no sir
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Re: Winds of Change: Furry Fantasy Two
Uh...what secret of Sauleberg? I'm not kidding, I have no idea what this letter's talking about.
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Re: Winds of Change: Furry Fantasy Two
What's still keeping us from getting lost immediately? Do we even have a map?
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Re: Winds of Change: Furry Fantasy Two
It would've been the Blade of Rabies, but that didn't fly with PR.
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Re: Winds of Change: Furry Fantasy Two
Fontaime shall receive a punch for every time he asks a stupid question, or whenever Dunklord feels like it.
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Re: Winds of Change: Furry Fantasy Two
Won't people notice the gate guard is missing?
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Re: Winds of Change: Furry Fantasy Two
Basically Dunklord could go around slinging a severed head attached to a bloody chain and nobody would bat an eye. Especially if it's Christmas.
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Re: Winds of Change: Furry Fantasy Two
The way this is phrased makes it sound like someone will literally fight the sword by itself.
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Re: Winds of Change: Furry Fantasy Two
Usually when everything changes, that's a sign you need to step back on the mushrooms.
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Re: Winds of Change: Furry Fantasy Two
A blinding flash of light, as shown by the dull gray background.