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Re: General gaming superthread

Posted: Fri Sep 04, 2020 4:12 pm
by SlateSlabrock
I guess it's like an off-brand FUBU?

Re: General gaming superthread

Posted: Fri Sep 04, 2020 8:35 pm
by DaikatunaRevengeance
I like saying FOMO out loud.

Re: General gaming superthread

Posted: Sat Sep 05, 2020 4:38 am
by SlateSlabrock
Finally finished Watch_Dogs 2, only, uh, four years late. Everyone who's already said it's better than Watch_Dogs 1 is right. It's optimistic in that Hackers kind of way, instead of just being an angry doofus like Aiden Pearce.

But mostly I just wanted to show off some photos.

Image

Image

Image

(not actually a city)

(also the guy from Chicago talks about the city of MEHR-in :roll: )

https://i.imgur.com/eLIXOoA.jpg

ZERO points on ScoutX, c'mon dudes

Image

Image

You, uh, need some help?

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Image

Image

Image

Re: General gaming superthread

Posted: Sat Sep 05, 2020 4:42 am
by SlateSlabrock
Image

M'lady

Image

Dork Lord

Image

Still relevant

Image

Pictured: me

Image

By the way, this plan to delay the election absolutely would not work the way they wanted it to.

Re: General gaming superthread

Posted: Sat Sep 05, 2020 9:03 am
by DaikatunaRevengeance
Watch dogs 2 is pretty alright.

Re: General gaming superthread

Posted: Tue Sep 08, 2020 8:05 am
by Adiwan
RANT

I tried to play Elite Dangerous yesterday.
It is probably the worst game I've played with that kind of production value since ever.
Thankfully I bought it from a relatively recent Humble Bundle because it has VR support and I was eager to play something new with my HTC Vive.
Oh boy.... what a waste.
It already started off with the wrong foot as I had to register an account and link my steam to Frontier (the developer).
Firstly I hate setting up an account for a stupid game, secondly it didn't work the first time.
After half an hour of try and repeat it worked.
And then I was hit with a game with a very clunky controls scheme as well as finicky VR-related stuff.
The XBox 360 controller has the weirdest mapping and double-mappings.
Pitch and Roll on the left stick and on the right it was only Yaw.
Acceleration and Deceleration on RB and LB, and weapon switching was X+RB and X+LB respectively.
Shooting was with RT and LT.
....
Also there were distinctions on mode switching with short and long presses.... What a mess.
On the VR side you had menus on the left and right that you had look on them for them to work with the D-Pad and A and B.
Too bad that they are so far left and right that it hurts.
It's so easy to look off the menu and lose focus and do everything again.
Also on my Vive the text is sooooo hard to read. Sure I would need a higher resoultion VR headset but it's not the point.
Even larger text for better headsets is also a huge improvement for them (had a Vive Pro at work with a higher resolution and did a small test for myself). Aliasing is still a bitch at a better resolution..

Also I hate headless avatar bodies where your view is where the head would be.
They are soooo distracting, especially when adjusting my own seat as I often had to in order to view the menus and get near the text.
The person's collar was so high it was annoying.
I haven't found an option to disable the model.

And then the game itself...
The tutorial was a joke. Flying through rings was OK. Standard affair as I had no time limit.
Then the fight... The enemies flew so often outside the playable volume and I tried to follow them. But the game refused and FORCEFULLY rotated me towards the center and pushed me inside. That took 15 seconds (or felt like).
It happened all the time.
And the feather that broke the camel's back was when I started my FIRST mission.
I flew to the station I had to dock to and it had a SEVEN MINUTE wait time in the docking queue.
There is no real reason for having it.
Half-way through I rage-quitted and uninstalled the game.

The game disrespected my time and my goodwill towards the game for having a badass space fight.
I got neither.

Avoid with all cost.

Re: General gaming superthread

Posted: Tue Sep 08, 2020 11:51 am
by Perpetual Motion


AAAAAAAAAAAAAAAA :twonk:

Re: General gaming superthread

Posted: Tue Sep 08, 2020 1:59 pm
by W.T. Fits
Perpetual Motion wrote:
Tue Sep 08, 2020 11:51 am


AAAAAAAAAAAAAAAA :twonk:
AAAAAAAAAAAAAAAA :-D

Re: General gaming superthread

Posted: Wed Sep 09, 2020 10:58 am
by Snowfire
Adiwan wrote:
Tue Sep 08, 2020 8:05 am
RANT

I tried to play Elite Dangerous yesterday.
It is probably the worst game I've played with that kind of production value since ever.
Thankfully I bought it from a relatively recent Humble Bundle because it has VR support and I was eager to play something new with my HTC Vive.
Oh boy.... what a waste.
It already started off with the wrong foot as I had to register an account and link my steam to Frontier (the developer).
Firstly I hate setting up an account for a stupid game, secondly it didn't work the first time.
After half an hour of try and repeat it worked.
And then I was hit with a game with a very clunky controls scheme as well as finicky VR-related stuff.
The XBox 360 controller has the weirdest mapping and double-mappings.
Pitch and Roll on the left stick and on the right it was only Yaw.
Acceleration and Deceleration on RB and LB, and weapon switching was X+RB and X+LB respectively.
Shooting was with RT and LT.
....
Also there were distinctions on mode switching with short and long presses.... What a mess.
On the VR side you had menus on the left and right that you had look on them for them to work with the D-Pad and A and B.
Too bad that they are so far left and right that it hurts.
It's so easy to look off the menu and lose focus and do everything again.
Also on my Vive the text is sooooo hard to read. Sure I would need a higher resoultion VR headset but it's not the point.
Even larger text for better headsets is also a huge improvement for them (had a Vive Pro at work with a higher resolution and did a small test for myself). Aliasing is still a bitch at a better resolution..

Also I hate headless avatar bodies where your view is where the head would be.
They are soooo distracting, especially when adjusting my own seat as I often had to in order to view the menus and get near the text.
The person's collar was so high it was annoying.
I haven't found an option to disable the model.

And then the game itself...
The tutorial was a joke. Flying through rings was OK. Standard affair as I had no time limit.
Then the fight... The enemies flew so often outside the playable volume and I tried to follow them. But the game refused and FORCEFULLY rotated me towards the center and pushed me inside. That took 15 seconds (or felt like).
It happened all the time.
And the feather that broke the camel's back was when I started my FIRST mission.
I flew to the station I had to dock to and it had a SEVEN MINUTE wait time in the docking queue.
There is no real reason for having it.
Half-way through I rage-quitted and uninstalled the game.

The game disrespected my time and my goodwill towards the game for having a badass space fight.
I got neither.

Avoid with all cost.
I agree that they do not do a very good job with their tutorial, but the "waiting 7 minutes to dock" has never happened to me. You can also forcibly override the auto dock sequence and just push ahead and dock.

And I agree that the tutorial where you fight the NPC and the game keeps not letting you go after him and keeps turning you around is annoying as hell, but once you get past the tutorial the game starts getting a lot better.

Re: General gaming superthread

Posted: Wed Sep 09, 2020 1:03 pm
by SlateSlabrock
The trick is to skip the tutorial and jump into the game.

Re: General gaming superthread

Posted: Thu Sep 10, 2020 7:25 pm
by Orange Fluffy Sheep
diribigal wrote:
Tue Sep 01, 2020 10:09 pm
I might have DDS2 somewhere if you want.
I got a new one a week ago and I hate the sun

Re: General gaming superthread

Posted: Fri Sep 11, 2020 11:40 pm
by W.T. Fits
Orange Fluffy Sheep wrote:
Thu Sep 10, 2020 7:25 pm
I got a new one a week ago and I hate the sun
:pcstare:

Re: General gaming superthread

Posted: Sun Sep 13, 2020 8:48 pm
by Orange Fluffy Sheep
W.T. Fits wrote:
Fri Sep 11, 2020 11:40 pm
:pcstare:
hey celestia fix the sun it's full of pricks who are too hard to eat

Re: General gaming superthread

Posted: Mon Sep 14, 2020 5:47 pm
by Orange Fluffy Sheep
I have worked out skill sets that let the team defeat any combination of solar creatures and frequently eat them too

it has cielo as a bonus

Re: General gaming superthread

Posted: Mon Sep 14, 2020 7:08 pm
by DaikatunaRevengeance
the sun aka the hate orb

Re: General gaming superthread

Posted: Mon Sep 14, 2020 7:28 pm
by Perpetual Motion
aka the Deadly Laser

Re: General gaming superthread

Posted: Mon Sep 14, 2020 9:50 pm
by Orange Fluffy Sheep
it's actually a web server, made of flowers

dds is a very very odd games

Re: General gaming superthread

Posted: Mon Sep 14, 2020 9:50 pm
by Orange Fluffy Sheep
am I the only person on this forum who has played cannibal hinduism 1 & 2

Re: General gaming superthread

Posted: Tue Sep 15, 2020 7:10 am
by diribigal
No. I played it. It's a good games!

Re: General gaming superthread

Posted: Tue Sep 15, 2020 1:41 pm
by W.T. Fits
I own both of them, started the first one, never finished it.

Re: General gaming superthread

Posted: Wed Sep 16, 2020 9:09 pm
by Orange Fluffy Sheep
diribigal wrote:
Tue Sep 15, 2020 7:10 am
No. I played it. It's a good games!
ok so you're someone I can talk to about how fucking weird it is

Re: General gaming superthread

Posted: Wed Sep 16, 2020 9:48 pm
by Orange Fluffy Sheep
probably near the top of weirdest games set in the pacific northwest

Re: General gaming superthread

Posted: Wed Sep 16, 2020 9:50 pm
by Orange Fluffy Sheep
I wager it'd be above Deadly Premonition even

Re: General gaming superthread

Posted: Mon Oct 05, 2020 4:33 pm
by Adiwan
Currently the Ludum Dare game jam http://ldjam.com is about to close its submissions.
I've done a game on my own based on the theme "Stuck in a Loop".

You're a horse minding your own business when the sheriff caught you in his lasso. :hoers:
Show him who's boss by smacking him into as many different objects as possible!



Download page:
https://adiwan.itch.io/lasso-loop-whiplash

Windows and Linux versions available.

The art assets are bought as well as the horse and its controls. I have only modified it to fit the playstyle.

Re: General gaming superthread

Posted: Mon Oct 05, 2020 6:16 pm
by Mechanical Ape
I can’t begin to tell you how satisfying this was to watch. :good:

Re: General gaming superthread

Posted: Mon Oct 05, 2020 11:25 pm
by Pocket
Do they give out an award for Most Creative (Mis)interpretation of the Theme?

Re: General gaming superthread

Posted: Tue Oct 06, 2020 1:43 am
by Adiwan
Pocket wrote:
Mon Oct 05, 2020 11:25 pm
Do they give out an award for Most Creative (Mis)interpretation of the Theme?
The categories are Fun, Innovation, Theme (theme adherence), Humor, Mood, Overall.
I mean... I am adhering to the theme. A lasso has a loop. The loop part is thrown over the horse's neck. And the horse is stuck in it. :twiright:
Mechanical Ape wrote:
Mon Oct 05, 2020 6:16 pm
I can’t begin to tell you how satisfying this was to watch. :good:
I hope it's at least this satisfying to play. :crack:

Re: General gaming superthread

Posted: Sat Oct 10, 2020 3:58 am
by Adiwan
Image

https://ldjam.com/events/ludum-dare/47/ ... lar-cowboy

A gem from the game jam (not by me). You have to create a circle with the caterpillar's body in order to capture.

Re: General gaming superthread

Posted: Tue Oct 20, 2020 12:12 am
by Madeline
Hello, I am playing Sanrio Characters Picross and I discovered that they have a series about sentient cuts of meat

Image

Re: General gaming superthread

Posted: Fri Oct 23, 2020 12:38 am
by Mechanical Ape
Medieval Dynasty is still in alpha and full of jank and missing features, but dang if they don't have the prettiness figured out already.

Image

Re: General gaming superthread

Posted: Sat Oct 24, 2020 12:03 am
by Pocket
I'm currently in the process of completely disassembling and cleaning my PS3 because the internet told me I should! :party:

This will also involve replacing the thermal paste, which the internet also told me to do and, as it turns out, is absolutely necessary because the heat sinks can't actually be separated from the parts that need cleaning. It's also absolutely necessary because... well, look how little there is left of it:

Image

Image

I guess it... evaporated? Like, really slowly I hope? Also I haven't seen white thermal paste since I took apart a TI computer from the '80s.

It might also be a unit that was refurbished at some point, because despite the warranty sticker, there's visible flux residue on parts of the board and a messy solder job on the hard drive ports that's definitely bridging two pins. It was working fine in spite of that, so I guess the bridge is either inconsequential or necessary? Still freaks me out.

Re: General gaming superthread

Posted: Wed Oct 28, 2020 10:32 am
by Adiwan
Adiwan wrote:
Mon Oct 05, 2020 4:33 pm
Currently the Ludum Dare game jam http://ldjam.com is about to close its submissions.
I've done a game on my own based on the theme "Stuck in a Loop".

You're a horse minding your own business when the sheriff caught you in his lasso. :hoers:
Show him who's boss by smacking him into as many different objects as possible!



Download page:
https://adiwan.itch.io/lasso-loop-whiplash

Windows and Linux versions available.

The art assets are bought as well as the horse and its controls. I have only modified it to fit the playstyle.
The voting has ended and the rankings are published.
https://ldjam.com/events/ludum-dare/47/ ... horse-game
Image
My game received decent rankings for each category (on a 5 star rating).
There were 3206 games submitted to the game jam.

I've also added a HTML5 version, however it's behaving a little bit strange physics-wise and in a few spots there is weird z-fighting.
https://adiwan.itch.io/lasso-loop-whiplash-webgl

Re: General gaming superthread

Posted: Tue Nov 03, 2020 10:16 am
by PhoolCat
hay guys fine people of TRS, remember when we used to Minecraft? Fancy doing it again?

Re: General gaming superthread

Posted: Wed Nov 04, 2020 12:48 pm
by Strangething
I just got Deep Rock Galactic while it was on sale. Anyone here playing it?

Re: General gaming superthread

Posted: Sun Nov 08, 2020 2:57 am
by Pocket
I know Perry and Fontra do from time to time. I don't know who they've been playing with.

Re: General gaming superthread

Posted: Tue Nov 10, 2020 3:09 am
by Scuderia


Look at this beautiful boy up to 80% floof by volume

Re: General gaming superthread

Posted: Mon Nov 23, 2020 6:17 pm
by W.T. Fits
... what's that sound?

... Oh, the hype train. Eh, whatever, I'm sure it's nothing worth going nuts over-



:-D :-D :-D :-D :-D :-D :-D :-D :-D :-D :-D :-D :-D :-D :-D

Re: General gaming superthread

Posted: Fri Dec 18, 2020 8:06 pm
by Jill
Petal Crash is the new best action-puzzle game ever made and you should play it if you have even a passing interest in the genre

at first it seemed like a real galaxy-brainer but the game mechanics are super intuitive to learn and master. like you can build chains on the fly from either end and there are lots of ways to improvise when something gets disrupted or you find an error with it. did i mention chains are not super broken in the first place??? generally speaking a 5-chain is considered optimal in VS play, and if you go much higher than that you'll see diminishing returns in terms of how long it takes to set up and resolve vs how much garbage it sends your opponent

there are also two wincons that balance out setup-heavy and clear-heavy playstyles: you can use chains to try and overgrow (completely fill) your opponent's board using garbage blocks, but it can be tough to do so in an even matchup because of the sheer amount of space on the board. more often than not, matches are instead won by a tug-of-war mechanic where clearing more total blocks than your opponent pushes them toward an ever-shrinking threshold of losing one of their three (default) stock. you lose when your stock hits zero, so even if you're good at making chains they may only serve to slow down your opponent's clear speed rather than net you a quick overgrowth victory. either way, you have to make sure you aren't slowed down too much setting them up or you leave yourself open to losing stock in the process

overall the game is really fun and doesn't even begin to fall apart at high levels. in a game like Panel De Pon (Puzzle League) you tend to see high-level matches as games of survival with a giant stack of garbage always on your head. in a game like Puyo Puyo you tend to see high-level matches decided on the timing of single huge chains. in a game like Tetris you tend to see high-level matches decided by high-speed setup recreation like the T-spin triple-double. in a game like Petal Crash the only thing you really have to do is play fast and improvise, and it's beautiful

Re: General gaming superthread

Posted: Sat Dec 19, 2020 9:28 pm
by Octavia

Re: General gaming superthread

Posted: Tue Feb 23, 2021 7:58 pm
by Pocket
I've been watching Demon's Souls LPs recently, and came away from it with the revelation that the game is way easier if you just know the optimal order to take the various levels and what items to get along the way. If the devs had wanted to give it an "easy mode", they could have simply added a guide character who can observe your behavior and offer suggestions on where to go and what to do. And then ask at the beginning of a new run whether you want to turn on "Guided Mode" or not, sort of like what No Man's Sky did with the Atlas. So maybe you're in 4-1 getting your butt kicked by skeletons. The little guide icon pops up over Off-Brand Navi's head, and if you press the button, she's like "Hey, those skeletons are weak to blunt damage. Even your bare hands would be more effective than that cool sword you're using. But if you want, I know where you can find a good mace without much trouble." And if you say Yes, she'll tell you to head to 5-1.