Update: roguelikes still suck

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DaikatunaRevengeance
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Update: roguelikes still suck

Post by DaikatunaRevengeance (?) » Fri Nov 18, 2022 6:30 am

they are the refuge of bad developers
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Re: Update: roguelikes still suck

Post by Adiwan (?) » Fri Nov 18, 2022 8:52 am

FPS are bad and are a refuge of bad publishers.
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Re: Update: roguelikes still suck

Post by Mechanical Ape (?) » Fri Nov 18, 2022 11:47 am

Okay, but — hear me out — what if we added a crafting system? Everyone likes crafting!
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DaikatunaRevengeance
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Re: Update: roguelikes still suck

Post by DaikatunaRevengeance (?) » Fri Nov 18, 2022 4:37 pm

Mechanical Ape wrote:
Fri Nov 18, 2022 11:47 am
Okay, but — hear me out — what if we added a crafting system? Everyone likes crafting!
https://www.rockpapershotgun.com/armell ... colony-sim

gotcha covered, fam

everything you could think of we threw it in
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DaikatunaRevengeance
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Re: Update: roguelikes still suck

Post by DaikatunaRevengeance (?) » Fri Nov 18, 2022 4:47 pm

this entire preview brings me back to reading magazines in the 2000s and previews full of overly ambitious claims about what the game will have that are never there when it releases. which will most likely also be the case here.
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Re: Update: roguelikes still suck

Post by DaikatunaRevengeance (?) » Fri Nov 18, 2022 5:02 pm

the only other game they made is armello, which has a broken multiplayer they never fixed and then abandoned the game
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