Rebel Leaders:
Jan Dodonna - Space: 2 intel, 1 diplomacy; 2 space tactics, 1 ground tactic
Mon Mothma - Space: 1 logistics, 3 diplomacy; no tactics - assigned to Mission D
Lando Calrissian - Space: 1 logistics, 1 intel, 1 diplomacy, 1 spec ops; 2 space tactics, 2 ground tactics - assigned to Mission A
Jyn Erso - Space: 1+2 intel, 1+1 spec ops, 0+1 diplomacy; 1 space tactic, 2 ground tactics - assigned to Mission C
Princess Leia - Ground: 2 intel, 2 diplomacy, 1 spec ops; 1 space tactic, 1 ground tactic
General Rieekan - Ground: 1 logistics, 1 diplomacy, 1 spec ops; 1 space tactic, 2 ground tactics - on Corellia - CAPTURED
Chirrut Imwe - Ground: 1+2 diplomacy, 2 spec ops, 1 space tactic, 2 ground tactics - assigned to Mission E
Chewbacca - Ground: 3 spec ops, 1 space tactic, 2 ground tactics - assigned to Mission B
Imperial Leaders:
Emperor Palpatine - Space: 2 intel, 3 diplomacy; 3 space tactics, 2 ground tactics - assigned to Mission 1
Grand Moff Tarkin - Space: 1 logistics, 1 intel, 1 diplomacy; 2 space tactics, 1 ground tactic - assigned to Mission 4
Director Krennic - Space: 1 logistics, 1+2 intel, 0+1 spec ops, 2 space tactics, 2 ground tactics
Admiral Motti - Space: 1 logistics, 0+1 intel, 0+1 diplomacy; 2 space tactics, 1 ground tactic - assigned to Mission 5
General Tagge - Ground: 1 logistics, 1 spec ops; 1 space tactic, 2 ground tactics
Darth Vader - Ground: 2 diplomacy, 3 spec ops; 2 space tactics, 3 ground tactics - assigned to Mission 2
Jabba the Hutt - Ground: 2+1 intel, 2+1 diplomacy, no tactics - assigned to Mission 1
Krennic's Finest - Ground: 2+2 spec ops; 1 space tactic, 3 ground tactics - assigned to Mission 3
Re: [SW:R] Use the Horse, Twilight
Posted: Sun Dec 10, 2017 1:31 am
by Weird Autumn
I'm sending Lando to Alderaan for a spot of
Misdirection - Spec Ops 1
General Madine: +2 successes
Attempt in any system that contains an Imperial unit.
If successful, choose 1 of your leaders. Imperial leaders in the leader pool cannot be sent to oppose that leader's mission this round.
Re: [SW:R] Use the Horse, Twilight
Posted: Sun Dec 10, 2017 2:04 am
by sharkmafia
imperial side does not oppose
Re: [SW:R] Use the Horse, Twilight
Posted: Sun Dec 10, 2017 2:05 am
by Bremen
Agreed.
Re: [SW:R] Use the Horse, Twilight
Posted: Sun Dec 10, 2017 2:53 am
by Weird Autumn
Give it to Jyn.
Re: [SW:R] Use the Horse, Twilight
Posted: Sun Dec 10, 2017 11:59 am
by sharkmafia
##Use Research and Development with Admiral Motti on Corellia
Effect: Remove sabotage and draw 1
Re: [SW:R] Use the Horse, Twilight
Posted: Sun Dec 10, 2017 1:31 pm
by Bremen
General Rieekan, I have a new friend for you to meet
Lure of the Dark Side - Diplomacy 3
Emperor Palpatine: +2 successes
Attempt against a captured leader. Count all skills during this attempt.
If successful, attach the Lure of the Dark Side ring to the Rebel leader. It becomes an Imperial leader for the rest of the game. If successful against Luke Skywalker, the Rebel player loses 1 reputation.
With Palpatine and Jabba.
Re: [SW:R] Use the Horse, Twilight
Posted: Sun Dec 10, 2017 1:34 pm
by Void Chicken
And Motti. Versus Rieekan himself and whoever else the Rebels decide to send to oppose. Like the mission says, every skill anyone involved has will be rolled. There is a limit of 10 normal and 3 minor (i.e. the +X) rolls per side.
Re: [SW:R] Use the Horse, Twilight
Posted: Sun Dec 10, 2017 2:08 pm
by Weird Autumn
I'm not sending anybody to oppose. Toast can send Leia, she's the one to send if we want to try it, but the numbers are extremely against us.
I'd like everyone to meet the newest member of the team. The Emperor tells me his name is... 'Darth Rieekranus?' In any case, welcome.
Glad to be here. Please, call me Rieekan. I didn't want a sith title but the big man insisted, y'know.
Call you tell us a little bit about yourself?
Well, I was born on Alderaan, went to Alderaan University- Go Spacebears- and for a while I was with the Rebel Alliance. But after I got captured I was made an offer I couldn't refuse. Well, one it would be irresponsible to refuse. You guys? You got the BEST health package. For officers, anyway.
I was glad to hear that the empire chose to destroy Mon Calamari rather than Alderaan for its big demonstration. Never did like those squid guys. Anyway, looking forward to working with you all.
Back to business, gentlemen.
Re: [SW:R] Use the Horse, Twilight
Posted: Sun Dec 10, 2017 7:58 pm
by sharkmafia
Also, to get it out of the way:
##Action: Ambitions of Power
Ambitions of Power
Special
Use when you have more than 8 leaders in your leader pool. Until the end of the game, your leader pool limit is increased by 1.
Re: [SW:R] Use the Horse, Twilight
Posted: Sun Dec 10, 2017 8:23 pm
by sharkmafia
##Oppose Chirrut with Director Krennic
Re: [SW:R] Use the Horse, Twilight
Posted: Sun Dec 10, 2017 8:25 pm
by Void Chicken
Chirrut: 1+2: 1 0 0
Krennic: 0
Ord Mantell joins the Rebel cause!
Re: [SW:R] Use the Horse, Twilight
Posted: Sun Dec 10, 2017 10:06 pm
by Weird Autumn
Oh... Yeah. Yeah, that isn't, really...
Fuck. Nothing about this is how things were supposed to go. Geeze.
Whatever. I'm sending Mothma to incite a rebellion in Toydaria. Good luck I guess.
Incite Rebellion - Diplomacy 2
Attempt in any subjugated system.
If successful, gain 3 Rebel Troopers in this system. Then resolve a combat.
Re: [SW:R] Use the Horse, Twilight
Posted: Sun Dec 10, 2017 11:05 pm
by Void Chicken
A Rebel Trooper is destroyed, but Toydaria is freed.
Re: [SW:R] Use the Horse, Twilight
Posted: Sun Dec 10, 2017 11:41 pm
by sharkmafia
##Activate Ord Mantell with Director Krennic ##Move Assault Carrier, TIE Fighter, AT-ST from Alderaan ##Move Assault Carrier, TIE Fighter x3, AT-AT from Coruscant
Re: [SW:R] Use the Horse, Twilight
Posted: Sun Dec 10, 2017 11:46 pm
by Bremen
##Place Tagge on Utapau and activate it, bringing 1 Star Destroyer, 2 tie fighters, 2 at-sts, and 2 stormtroopers from Naboo
Re: [SW:R] Use the Horse, Twilight
Posted: Mon Dec 11, 2017 12:32 am
by ToastGhost
##Hit and Run with Chewbacca in Ord Mantell, take out 2 TIEs if unopposed. Or even if opposed.
Hit and Run - Spec Ops 2
Attempt in any system.
If successful, destroy up to 2-health worth of units of your choice in this system.
Re: [SW:R] Use the Horse, Twilight
Posted: Mon Dec 11, 2017 12:43 am
by Bremen
##Reveal Subversion with Darth Vader
Subversion
Reveal this mission after the Rebel player reveals a mission.
Place all of your leaders assigned to "Subversion" in the targeted system. You roll 1 additional die for this opposition.
Re: [SW:R] Use the Horse, Twilight
Posted: Mon Dec 11, 2017 12:45 am
by Void Chicken
Chewie: 3
Chirrut: 2
Rebels: 5: 1 2 2 1 0
Krennic: 0+1
Vader: 3
Subversion: 1
Empire: 4+1: 1 0 0 0 0
Two TIEs are exploded. Pray no more join them.
Re: [SW:R] Use the Horse, Twilight
Posted: Tue Dec 12, 2017 2:31 am
by Weird Autumn
I'm gonna send Jan to Mandalore and let him just chill.
Re: [SW:R] Use the Horse, Twilight
Posted: Tue Dec 12, 2017 11:28 am
by sharkmafia
##Use Rule by Fear with Grand Moff Tarkin in Utapau
Re: [SW:R] Use the Horse, Twilight
Posted: Tue Dec 12, 2017 11:31 am
by Void Chicken
With no Rebel leaders available to oppose, Utapau is sufficiently cowed to the Empire.
Re: [SW:R] Use the Horse, Twilight
Posted: Tue Dec 12, 2017 12:31 pm
by Bremen
I think some appropriate music is in order.
Go forth, my loyal ponies Krennic's Finest! For the Empire!
Planetary Conquest - Spec Ops 2
General Veers: +2 successes
Attempt in any system.
If successful, move up to 1 AT-AT, 1 AT-ST, and 2 Stormtroopers from any one system to this system, ignoring transport restrictions and adjacency.
If there are Rebel ground units in this system, resolve a combat.
On Mygeeto. If successful, move two stormtroopers and an AT-ST from Saleucami.
Re: [SW:R] Use the Horse, Twilight
Posted: Tue Dec 12, 2017 1:17 pm
by Weird Autumn
uuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuugh
Re: [SW:R] Use the Horse, Twilight
Posted: Tue Dec 12, 2017 6:34 pm
by Void Chicken
So the Ion Cannon gets exploded and Mygeeto gets subjugated.