[SW:R] Use the Horse, Twilight

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Re: [SW:R] Use the Horse, Twilight

Post by ToastGhost (?) » Mon Dec 04, 2017 6:24 pm

Void Chicken wrote:
Mon Dec 04, 2017 4:50 pm
Jabba: 0 0 1
Leia: 1 0
No gold bikini today, you weird slug-thing.
e: Palpatine: 2 1 0
Palpatine wears the gold bikini to impress the Gungans. Try to get that image out of your head.
:gonkity:
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Re: [SW:R] Use the Horse, Twilight

Post by sharkmafia (?) » Mon Dec 04, 2017 6:31 pm

##Activate Malastare with Grand Moff Tarkin
##Move Star Destroyer, Assault Carrier, 2 TIE Fighters, 3 Stormtroopers from Toydoria to Malastare
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Re: [SW:R] Use the Horse, Twilight

Post by Void Chicken (?) » Mon Dec 04, 2017 6:45 pm

The Rebels settle in for
I - The Long War - 1 reputation
Start of Refresh Phase
Discard 2 other objective cards from your hand to play this card.
They discard Defend the People and Threaten the Core. Your updated hands and action choices in just a moment.

There will be one more round of recruitment after this. Choose wisely.

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Re: [SW:R] Use the Horse, Twilight

Post by Weird Autumn (?) » Mon Dec 04, 2017 7:09 pm

Lando Calrissian - Space: 1 logistics, 1 intel, 1 diplomacy, 1 spec ops; 2 space tactics, 2 ground tactics

You know, somehow I don't have the best feeling about this guy, but fuck it, I need spacers.

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Re: [SW:R] Use the Horse, Twilight

Post by Bremen (?) » Mon Dec 04, 2017 7:35 pm

##Discard:
Make an Example - Diplomacy 2
Jabba the Hutt: +2 successes
Attempt against a captured Rebel leader in a remote system. Count all skills during this attempt.
If successful, that leader is eliminated.
and
Discredit Rebellion - Logistics 1
Resolve in any system that contains a sabotage marker.
The Rebels must either remove all sabotage markers from the map or roll 1 die. If they roll at least one special, they lose 1 reputation. If Admiral Motti resolves this mission, the Rebels roll 2 dice instead of 1.

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Re: [SW:R] Use the Horse, Twilight

Post by sharkmafia (?) » Mon Dec 04, 2017 8:30 pm

##Recruit Krennic's Finest
Leader: Krennic's Finest - Ground: 2+2 spec ops; 1 space tactic, 3 ground tactics
##Action: Sweep the Area
Sweep the Area
Immediate
Place 1 of your probe cards facedown below this card. At the end of the Command Phase, you may reveal the probe card to capture a leader in that card's system. Then move that leader to the closest system that contains an Imperial unit and discard this action card.
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Re: [SW:R] Use the Horse, Twilight

Post by Void Chicken (?) » Mon Dec 04, 2017 8:33 pm

Hopefully I got the building right!

Rebel Base: Space ▲, Ground ▲, queue 1
Corellia (Imperial): Space ▲ ■, queue 3
Coruscant (Imperial): Ground ▲, queue 1
Geonosis (Rebel): Space ▲, Ground ■, queue 2
Kashyyyk (Imperial): Ground ▲ x2, queue 1 subjugated
Malastare (Imperial): Ground ▲, queue 1
Mandalore (Imperial): Ground ▲, Space ▲, queue 1 subjugated
Mon Calamari (Imperial): Space ▲, Space ■, queue 3 subjugated
Naboo (Imperial): Ground ▲, Space ▲, queue 1
Rodia (Imperial): Ground ▲, queue 1
Saleucami (Imperial): Ground ●, queue 1
Sullust (Imperial): Ground ▲ ■, queue 2
Toydaria (Imperial): Space ●, queue 2

Build Queue
Rebel:
3: Nothing
2: Mon Calamari Cruiser, Space ▲, Ground ■
1: Space ▲, Ground ▲


Imperial:
3: Space ▲▲ ■
2: Interdictor, Space ●, Ground ▲ ■
1: TIE Striker, TIE Fighter, Star Destroyer, Space ▲, Ground ▲▲▲▲▲▲●

Please choose what units are becoming what icons, and where anything in space 1 is getting deployed. 2 units per system, don't have to deploy one you don't want to, etc etc.

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Re: [SW:R] Use the Horse, Twilight

Post by Weird Autumn (?) » Mon Dec 04, 2017 8:36 pm

Leave my units in the queue.

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Re: [SW:R] Use the Horse, Twilight

Post by Void Chicken (?) » Mon Dec 04, 2017 8:39 pm

Fleet Status
Rebel Base: 1 Y-Wing, 1 Airspeeder, 1 Rebel Vanguard, 4 Rebel Troopers

Corellia: 1 Assault Carrier, 2 TIE Fighters, 1 AT-ST, 1 Stormtrooper
Coruscant: 1 TIE Fighter, 1 AT-ST, 1 Stormtrooper
Geonosis: 1 Rebel Transport, 3 Rebel Troopers, 1 Airspeeder
Kashyyyk: 1 AT-ST
Malastare: 1 Star Destroyer, 1 Assault Carrier, 2 TIE Fighters, 3 Stormtroopers
Mandalore: 1 AT-AT
Mon Calamari: 1 Death Star, 3 TIE Fighters, 2 Stormtroopers
Naboo: 1 Star Destroyer, 2 TIE Fighters, 1 AT-ST, 2 Stormtroopers
Rodia: 1 AT-AT, 1 AT-ST, 3 Stormtroopers
Saleucami: 2 Stormtroopers, 1 Assault Tank, 1 AT-ST
Sullust: 1 Stormtrooper
Toydaria: 1 Stormtrooper

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Re: [SW:R] Use the Horse, Twilight

Post by Weird Autumn (?) » Mon Dec 04, 2017 8:53 pm

We're building an x wing and a vanguard.

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Re: [SW:R] Use the Horse, Twilight

Post by Weird Autumn (?) » Mon Dec 04, 2017 8:55 pm

Also get me a u wing and an ion cannon.

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Re: [SW:R] Use the Horse, Twilight

Post by sharkmafia (?) » Mon Dec 04, 2017 9:49 pm

rodia: star destroyer, tie striker
corellia: tank, stormtrooper
naboo: stormtrooper, at-st
coruscant: tie fighter, tie fighter
malastare: tank, stormtrooper
mon calamari: stormtrooper

ground triangle on 2: stormtrooper
space triangle on 3: tie fighter
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Re: [SW:R] Use the Horse, Twilight

Post by Void Chicken (?) » Mon Dec 04, 2017 9:58 pm

Map:
https://www.dropbox.com/s/ra8ajqqvvmffp ... n.jpg?dl=0

Round 4 - Assignment Phase
Rebel Reputation: 13

Fleet Status
Rebel Base: 1 Y-Wing, 1 Airspeeder, 1 Rebel Vanguard, 4 Rebel Troopers

Corellia: 1 Assault Carrier, 2 TIE Fighters, 1 AT-ST, 1 Assault Tank, 2 Stormtroopers
Coruscant: 3 TIE Fighters, 1 AT-ST, 1 Stormtrooper
Geonosis: 1 Rebel Transport, 3 Rebel Troopers, 1 Airspeeder
Kashyyyk: 1 AT-ST
Malastare: 1 Star Destroyer, 1 Assault Carrier, 2 TIE Fighters, 1 Assault Tank, 4 Stormtroopers
Mandalore: 1 AT-AT
Mon Calamari: 1 Death Star, 3 TIE Fighters, 3 Stormtroopers
Naboo: 1 Star Destroyer, 2 TIE Fighters, 2 AT-ST, 3 Stormtroopers
Rodia: 1 Star Destroyer, 1 TIE Striker, 1 AT-AT, 1 AT-ST, 3 Stormtroopers
Saleucami: 2 Stormtroopers, 1 Assault Tank, 1 AT-ST
Sullust: 1 Stormtrooper
Toydaria: 1 Stormtrooper

Build Queue
Rebel:
3: Nothing
2: Nothing
1: X-Wing, U-Wing, Mon Calamari Cruiser, Rebel Vanguard, Ion Cannon

Imperial:
3: Nothing
2: TIE Fighter, Star Destroyer
1: Interdictor, Assault Carrier, Stormtrooper, AT-AT

Rebel Leaders:
Jan Dodonna - Space: 2 intel, 1 diplomacy; 2 space tactics, 1 ground tactic
Mon Mothma - Space: 1 logistics, 3 diplomacy; no tactics
Lando Calrissian - Space: 1 logistics, 1 intel, 1 diplomacy, 1 spec ops; 2 space tactics, 2 ground tactics

Princess Leia - Ground: 2 intel, 2 diplomacy, 1 spec ops; 1 space tactic, 1 ground tactic
General Rieekan - Ground: 1 logistics, 1 diplomacy, 1 spec ops; 1 space tactic, 2 ground tactics
Chirrut Imwe - Ground: 1+2 diplomacy, 2 spec ops, 1 space tactic, 2 ground tactics
Chewbacca - Ground: 3 spec ops, 1 space tactic, 2 ground tactics

Imperial Leaders:
Emperor Palpatine - Space: 2 intel, 3 diplomacy; 3 space tactics, 2 ground tactics
Grand Moff Tarkin - Space: 1 logistics, 1 intel, 1 diplomacy; 2 space tactics, 1 ground tactic
Director Krennic - Space: 1 logistics, 1+2 intel, 0+1 spec ops, 2 space tactics, 2 ground tactics

General Tagge - Ground: 1 logistics, 1 spec ops; 1 space tactic, 2 ground tactics
Darth Vader - Ground: 2 diplomacy, 3 spec ops; 2 space tactics, 3 ground tactics
Jabba the Hutt - Ground: 2+1 intel, 2+1 diplomacy, no tactics
Krennic's Finest - Ground: 2+2 spec ops; 1 space tactic, 3 ground tactics

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Re: [SW:R] Use the Horse, Twilight

Post by ToastGhost (?) » Mon Dec 04, 2017 11:21 pm

##Mission 1: Rieekan
##Mission 2: Chirrut and Chewie
##Mission 3: Princess Leia
##Mission 4
##Mission 5
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Re: [SW:R] Use the Horse, Twilight

Post by Weird Autumn (?) » Mon Dec 04, 2017 11:28 pm

Jan goes to mission 3, Mothma to mission 4, and Lando to mission 5.

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Re: [SW:R] Use the Horse, Twilight

Post by Bremen (?) » Mon Dec 04, 2017 11:55 pm

##Mission A: Krennic's Finest
##Mission B:
##Mission C:
##Mission D: General Tagge
##Mission E:

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Re: [SW:R] Use the Horse, Twilight

Post by sharkmafia (?) » Mon Dec 04, 2017 11:56 pm

##Mission B: Director Krennic
##Mission C: Grand Moff Tarkin
##Mission E: Emperor Palpatine
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Re: [SW:R] Use the Horse, Twilight

Post by Void Chicken (?) » Mon Dec 04, 2017 11:58 pm

Rebel Leaders:
Jan Dodonna - Space: 2 intel, 1 diplomacy; 2 space tactics, 1 ground tactic - Assigned to Mission 3
Mon Mothma - Space: 1 logistics, 3 diplomacy; no tactics - Assigned to Mission 4
Lando Calrissian - Space: 1 logistics, 1 intel, 1 diplomacy, 1 spec ops; 2 space tactics, 2 ground tactics - Assigned to Mission 5

Princess Leia - Ground: 2 intel, 2 diplomacy, 1 spec ops; 1 space tactic, 1 ground tactic - Assigned to Mission 3
General Rieekan - Ground: 1 logistics, 1 diplomacy, 1 spec ops; 1 space tactic, 2 ground tactics - Assigned to Mission 1
Chirrut Imwe - Ground: 1+2 diplomacy, 2 spec ops, 1 space tactic, 2 ground tactics - Assigned to Mission 2
Chewbacca - Ground: 3 spec ops, 1 space tactic, 2 ground tactics - Assigned to Mission 2

Imperial Leaders:
Emperor Palpatine - Space: 2 intel, 3 diplomacy; 3 space tactics, 2 ground tactics - Assigned to Mission E
Grand Moff Tarkin - Space: 1 logistics, 1 intel, 1 diplomacy; 2 space tactics, 1 ground tactic - Assigned to Mission C
Director Krennic - Space: 1 logistics, 1+2 intel, 0+1 spec ops, 2 space tactics, 2 ground tactics - Assigned to Mission B

General Tagge - Ground: 1 logistics, 1 spec ops; 1 space tactic, 2 ground tactics - Assigned to Mission D
Darth Vader - Ground: 2 diplomacy, 3 spec ops; 2 space tactics, 3 ground tactics
Jabba the Hutt - Ground: 2+1 intel, 2+1 diplomacy, no tactics
Krennic's Finest - Ground: 2+2 spec ops; 1 space tactic, 3 ground tactics - Assigned to Mission A

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Re: [SW:R] Use the Horse, Twilight

Post by Weird Autumn (?) » Tue Dec 05, 2017 12:04 am

Lando's gonna use Rapid Mobilization and pull out our units on Geonosis. They're just gonna get boxed in and it doesn't make sense using more leaders and resources trying to stay alive out there.

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Re: [SW:R] Use the Horse, Twilight

Post by sharkmafia (?) » Tue Dec 05, 2017 12:15 am

c'mon big money

##Use Mission E, Long Range Probe, with Emperor Palpatine on Hoth
Long-Range Probe - Intel 2
Admiral Piett: +2 successes
Attempt in any system.
If successful, discover whether the Rebel base is in this system.
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Re: [SW:R] Use the Horse, Twilight

Post by Void Chicken (?) » Tue Dec 05, 2017 12:16 am

Upon a deep scan, the probe detects...

An awful lot of snow and not much else.

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Re: [SW:R] Use the Horse, Twilight

Post by sharkmafia (?) » Tue Dec 05, 2017 12:28 am

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Gentlemen.

Image
It has been said in the past the weapons like the Death Star are merely meant to inspire terror. To dissuade the other from action. Weapons that, in other words, are meant never to be used, for their effects would be too horrible to contemplate.

Image
I wish this were so. But the Rebellion has proven that even with the threat of the most destructive weapons ever created, they will not back down, not fall into line. When such an impasse is reached, one can either step back- or step forward.

Image
I do what I am about to do with full knowledge of the consequences, of the billions of sentient lives that are about to be snuffed out. To fail to understand the enormity of our actions would make this not a necessary evil, but a true crime.

Image
Tagge. You may fire when ready.
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Re: [SW:R] Use the Horse, Twilight

Post by Bremen (?) » Tue Dec 05, 2017 12:10 pm

Seems a bit harsh to me, but cest la vie.

They probably shouldn't have built that cruiser for you.

Commence Primary Ignition.


Superlaser Online - Logistics 1
Resolve in any system that contains a Death Star.
Destroy this system and gain 1 loyalty in 1 populous system in this region.
Gain 1 loyalty in Felucia.

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Re: [SW:R] Use the Horse, Twilight

Post by Weird Autumn (?) » Tue Dec 05, 2017 1:53 pm

Luna sits on a pile of laundry in the corner of her royal bedroom, underneath the Green Day poster, tapping at her phone. "Well, there goes Mon Calamari. They're really mad that we stole that boat, I guess. Buncha crazy fascist assholes. Turbo-genocide an entire planet, call it a necessary evil. And Alabama's still gonna vote for them. Makes you wonder what you're fighting for sometimes."

"You know, Twilight," she says, finally looking up, "there's a funny thing about probe cards. You know there's no probe card for Coruscant? Weird, right?

"And another weird thing about Coruscant? It's an imperial system. As in, you know that thing, with the bear, that says any imperial system? Coruscant's an imperial system. And it doesn't have a probe card. And they've got a probe card that says where they're waiting to jump us. And we don't know what's on it. But we do know what's not on it, on account of Coruscant has no probe card.

"I just thought that was interesting."

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Re: [SW:R] Use the Horse, Twilight

Post by ToastGhost (?) » Tue Dec 05, 2017 8:45 pm

YOU'VE WON THE BATTLE AND FRIED A LOT OF CALAMARI BUT THE WAR ISN'T OVER! :twonk:

But enough talk, the talking comes later this turn. This is the time for daring hijinks and blowing up your facilities! :awesomedash:
Rogue Squadron Raid - Spec Ops 2
Wedge Antilles: +2 successes
Attempt in any Imperial system.
If successful, destroy up to 4-health worth of units of your choice on the build queue.
##Attempt in Coruscant
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Re: [SW:R] Use the Horse, Twilight

Post by Bremen (?) » Tue Dec 05, 2017 9:35 pm

##Don't oppose

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Re: [SW:R] Use the Horse, Twilight

Post by ToastGhost (?) » Tue Dec 05, 2017 9:41 pm

##Blow up an Interdictor
Looks like the interdictor has become the interdicted. :twiright: :fluttersmirk:
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Re: [SW:R] Use the Horse, Twilight

Post by Weird Autumn (?) » Tue Dec 05, 2017 9:47 pm

Jan, would you be a dear and take Leia to Coruscant? And do be discreet, it's a
Covert Operation - Intel 3
Attempt in any system that contains Imperial units.
If successful, draw 2 objective cards. Choose 1 to keep and place the other on the bottom of the deck.
Have fun storming the castle!

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Re: [SW:R] Use the Horse, Twilight

Post by Bremen (?) » Tue Dec 05, 2017 9:58 pm

##Oppose with Jabba

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Re: [SW:R] Use the Horse, Twilight

Post by Void Chicken (?) » Tue Dec 05, 2017 10:01 pm

Jan: 2 0
Leia: 0 1

Jabba: 0 0 1

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Re: [SW:R] Use the Horse, Twilight

Post by sharkmafia (?) » Tue Dec 05, 2017 10:19 pm

##Use Gather Intel on Geonosis with Director Krennic
Gather Intel - Intel 1 - Starting
Attempt in any Rebel system.
If successful, draw 1 probe card for every 4 Rebel units at the Rebel base (minimum of 1 card.)
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Re: [SW:R] Use the Horse, Twilight

Post by Bremen (?) » Tue Dec 05, 2017 10:28 pm

##Place Vader in Alderaan
##Activate, bringing the assault carrier, a tie fighter, AT-ST, and Assault Tank from Corellia

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Re: [SW:R] Use the Horse, Twilight

Post by ToastGhost (?) » Tue Dec 05, 2017 10:46 pm

##Mission 1 on Corelia

Which I am too lazy to pull from PM's, but it's Sabotage.
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Re: [SW:R] Use the Horse, Twilight

Post by Weird Autumn (?) » Tue Dec 05, 2017 11:23 pm

Luna looks up from her cards with a small smile. "Mothma, dear? I have a new mission for you. Let's head to Mysetko. Myseeto? Whatever, that one, this text is too blurry to read on my phone."

Build Alliance

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Re: [SW:R] Use the Horse, Twilight

Post by sharkmafia (?) » Tue Dec 05, 2017 11:30 pm

##Use Rule By Fear with Grand Moff Tarkin on Mandalore
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Re: [SW:R] Use the Horse, Twilight

Post by Bremen (?) » Tue Dec 05, 2017 11:35 pm

I have no idea who you are, since apparently you didn't even get a proper name in your movie, but I want you to head to Corellia and round up the riff-raff.

##Send Krennic's Finest to Corellia on Capture Rebel Operative
Capture Rebel Operative - Spec Ops 1 - Starting
Attempt against a Rebel leader that is in a system that contains an Imperial unit.
If successful, capture that leader.

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Re: [SW:R] Use the Horse, Twilight

Post by Void Chicken (?) » Tue Dec 05, 2017 11:42 pm

Finest: 0 1 0 1
Rieekan: 1

General Rieekan has been captured by the Empire!

Some words on capturing:
Only one leader may be captured at a time, and a captured leader remains on the map between rounds. If another would be captured, the first is immediately released. Several Rebel missions can rescue a leader. In addition, clearing the system out of Imperial units will rescue the leader. A rescued leader is sent to the Rebel Base. If rescued via mission, the assigned leaders may also return to the base.

A captured leader can be moved in the same way as a ground unit, but they don't take up a transport capacity. Captured leaders do not roll in missions, except if a mission targets them.

e: Also neither Rebel can do anything, so it's the Empire until the end of the phase.

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Re: [SW:R] Use the Horse, Twilight

Post by sharkmafia (?) » Wed Dec 06, 2017 12:45 am

Image
Reports are coming in that the latest hive of Rebel activity is in the galactic west. Be that as it may, we have some of their forces left to deal with in the northeast.

Image
I leave it up to you, Krennic.

##Activate Geonosis with Director Krennic
##Move Star Destroyer, TIE Striker, 3 Stormtroopers, AT-ST, and AT-AT from Rodia to Geonosis
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Re: [SW:R] Use the Horse, Twilight

Post by Weird Autumn (?) » Wed Dec 06, 2017 1:22 am

I guess I'll play draw their fire.

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Re: [SW:R] Use the Horse, Twilight

Post by Void Chicken (?) » Wed Dec 06, 2017 2:01 am

The Rebels get murderized while only managing to take out a single Stormtrooper. Hum.

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